Archive for January, 2009|Monthly archive page
Turn 7: The Minbari Stand Alone
The new year saw the beginning of a new turn in the A Call To Arms campaign, as the League made a concerted effort to wipe out the now isolated Minbari.
Having removed the Earth Alliance as a factor with a convenient peace treaty, the League of Non-Aligned Worlds unleashed four major battlefleets, hitting the Minbari at Volk’s Star and Rilus V, as well as sending re-enforcements to finish the Minbari fleet at Wuj. In the face of this massive wave, the Federation could only re-enforce their main fleet at Volk’s Star and their treaty starbase at Caesar’s Folly and pray to Valen for deliverance.
In the meantime, the Centauri, readying themselves to open hostilities with their major rivals the League, found their plans interrupted by a Tza’sol Narn raid on Defiance which pinned their system fleet and forced the Centauri battle fleet targeting Henders to return to fight the renegade Narn.
Still smarting from their turn 6 defeats, the Kha’ri Narn brought their heaviest ships into Ancona and awaited the inevitable League counterthrust into the system, which came in the form of another huge (4 points Armageddon huge) fleet.
And so, the stage is set for the final battles of the Minbari-League conflict. Can the Minbari, alone, hold off the hordes with their superior technology? Or will their presence in-sector be reduced to the single starbase in Caesar’s Folly…a base situated in the uneasy neutral space between the Earth Alliance and Centauri Republic…
Turn 7 Battles:
Volk’s Star (D6): League vs Minbari
Rilus V (A6): League vs Minbari
Wuj (D8): League vs Minbari
Defiance (F8): Tza’sol Narn vs Centauri
Ancona (G7): League vs Kha’ri Narn
Turn 7 EA Retrospective: You Can’t Always Get What You Want
SCENE: The camera pans across a starfield lit by a beautiful purple nebula. A convoy of three freighters and a liner moves through space, with Starfuries accompanying. We hear the radio traffic of the convoy as the camera gradually focuses on a single ‘Fury with a point-down broadsword painted on top.
SHOT: Int. Cockpit and a PILOT
PILOT: So…I hear you and Jessica are quits.
2nd PILOT: (over radio) Yeah…we got the papers finalized Tuesday. She’s keeping the house, we’re splitting part time custody of the kids, and I got the dog.
The camera pulls back out and upward over the convoy.
PILOT: (over radio) Still…that’s something, right?
2nd PILOT: Not really…I hate that damn dog.
Several jump points open simultaneously, and two Takatas and many Brakiri fighters appear.
MUSIC OVER: Juno Reactor: Navras.
PILOT: Crap…two jump points and multiple targets. Brakiri ships, you have entered Earth Alliance space. Please state your -
The Brakiri fighters break into an attack run. One of the freighters is hit and begins spinning away from the convoy.
PILOT: All ships, all ships. Incoming Brakiri contacts are hostile. Break and attack. Break and attack.
The camera judders as if it’s been hit and then begins to spin lazily across the battlefield revealing the Earth and League ships engaged in a furious battle around the now burning convoy ships.
RADIO VOICE: (faintly) This is Earth Liner Weber to all Earth ships…we are under heavy attack…breaking up…in the name of God there are children on board…
The camera pulls back and we can see that the action is taking place on a conference room screen aboard Victoria Station. Admiral redcoat668 and his staff do not look happy. Also present are JULIE MUSANTE, Earth diplomat FREDERICK LANTZ, and a very sanguine looking BRAKIRI delegate.
redcoat668: (tapping his foot) Well?
BRAKIRI: Most tragic, Admiral. What a senseless waste.
redcoat668: Well at least you admit -
BRAKIRI: (cutting him off) All Brakiri marriages contain an embedded pre-nuptial agreement that is legally binding. That man would at least have gotten half the value of his house had he taken such precautions.
redcoat668: Oh that’s IT!
LANTZ: (interrupting quickly) I have spoken at length to the ambassador, and he assures me that these were rogue fleet elements not acting on behalf of the Brakiri government or the League of Non-Aligned Worlds.
redcoat668: Rogue elements not bothering to remove their fleet markings or change their fleet encrypts.
BRAKIRI: That’s how they come off the showroom floor, Admiral. We’re not responsible for their use after the buyers sign the waivers.
He ostentatiously hands redcoat668 a stack of forms. LANTZ beams happily.
redcoat668: You’re like a race of evil used car salesmen, aren’t you.
MUSANTE kicks him.
LANTZ: In any case, this new treaty clearly defines our respective areas of influence in this sector, and should prevent any further incidents.
BRAKIRI: Excellent. Then I shall withdraw and inform my Emperor.
redcoat668: “Emperor”.
BRAKIRI: I’m sorry?
redcoat668: “Emperor”. You have to verbally add the quotation marks to evoke the level of respect he deserves.
BRAKIRI: Of course. Forgive me. (he leaves)
LANTZ and MUSANTE are all smiles. redcoat668 and his staff confer.
CARRIERE: No offensive operations? After they killed all those people?
redcoat668: Nope. So we sit here. And wait for more ships. And take a window seat when those bastards and the Centauri start tearing each other to pieces after they finish with the Minbari and Narn.
CARRIERE: And then?
redcoat668: And then…someone has to pick up those pieces, don’t they? The question is simply when to start sweeping.
CARRIERE: Brilliant. Every race in the sector is at war and we’re the janitors.
KAER: You know you’ll never get authorization with Lantz here.
redcoat668: Point. Something’s got to be done about that guy.
YUN: There could be…an accident.
redcoat668: Something not obvious. Until then…I’ll just have to handle him with my trademark charm and tact.
YUN and CARRIERE exchange uneasy looks, but redcoat668 is already approaching LANTZ and MUSANTE.
redcoat668: (laying on the charm) You know, Mr. Lantz…I’ve been wondering since you arrived: are you related at all to Walter Lantz?
LANTZ: (surprised) Why…yes…in fact I am.
redcoat668 (genuinely equally surprised) Seriously? Woody Woodpecker Walter Lantz?
LANTZ: Actually, yes. You know I’m very surprised, Admiral. I don’t often run into people who know about that particular bit of 2oth Century historical arcana.
redcoat668 (with newfound reverence): Mr. Lantz…I insist that you have dinner with me.
SCENE: A restaurant aboard Victoria Station. redcoat668 and LANTZ are sitting at a table together with a large green neon sign reading BENNIGAN’S – OF EARTH behind them. redcoat668 is enthusiastically attacking a plate of wings while LANTZ picks gingerly at a salad. redcoat668 has clearly been talking at length, and LANTZ is not enjoying himself.
redcoat668: -and another thing…what about that poor walrus? He never could catch a break, could he?
LANTZ: (spearing a crouton) I suppose not.
redcoat668: You know…this is really enjoyable. Just think…we can have dinner together every night while you’re here and share our appreciation for your ancestor’s work!
LANTZ: Oh…well…you know, I actually have to leave for EarthDome tomorrow. Something…uh…suddenly came up.
redcoat668: But…but I thought you were staying here for at least a month after the treaty was ratified.
LANTZ: No…and I’m afraid my shuttle leaves early tomorrow and I must depart to pack. Thank you for dinner, Admiral. (he leaves as quickly as he can while still remaining dignified)
A WAITER approaches with a pitcher.
WAITER: Another drink, or just the check, sir?
redcoat668: (looking wistfully after LANTZ) Why is it that sometimes getting what you want is just as painful as not getting it?
WAITER: I don’t know, sir…I’m working to pay for a useless Art degree, not a useless Philosophy degree.
redcoat668: (holding out his glass) Top ‘er up, Caravaggio.
FADE OUT
A Tabletop Trip Into Phlan Part XIII Part 1: Girlfighting, Gnoll Style
With Galon Bivant returned to his family, Dak and Rosko installed in cushy jobs as Bivant house guards, and 20,000 gold in their pockets (minus 500 gp and a +2 dagger for Raj, who bid them farewell), the party set out to spend as much of it as possible on the best new equipment Phlan could provide. Now equipped with magic weapons, new spells, and flashier clothing, the party was soon contacted by their patron, Poryphrys Cadorna and summoned to his townhouse.
Cadorna explained that he’d been grooming the party for their newest challenge – clearing out the ruins of the Cadorna Weavers’ Compound in the Old City and recovering the family treasure. In exchange, he offered 30,000 GP and the services of Tarask, former captain of of the Cadorna house guard.
The party accepted, and set off through the slums of Old Phlan – noting as they did the accelerating pace of reconstruction and resettlement. Tarask, a gruff, grizzled, and taciturn old fighter, soon earned the party’s cordial dislike, but he led them to their destination without incident. A quick reconnaissance showed the walled Cadorna compound had new owners: a tribe of gnolls.
Quick consultation with Tarask revealed that the compound had a weak point – a large warehouse up against the south wall. Using a grappling hook, Aeryn and Ginallath scaled the wall and the roof – spotting six gnolls loafing in the courtyard. The rest of the party followed, and Ginallath, MacTavish, Aeryn, and Tarask trained their bows on the unsuspecting gnolls.
The first volley cut down half of the dog-men, and the remaining three rushed to sound the alarm as Wolf, Inigo, and Tarask quickly descended to the courtyard. As the alarm drums began to beat, gnolls flooded confusedly into the courtyard only to be shot down by the archers on the roof, or fall to the blades of Wolf and Inigo. Wolf chopped down gnolls left and right, while Inigo engaged a menacing gnoll lieutenant and slew him in single combat. With his death, the remaining gnolls fled for the buildings, the party following them to the Cadorna family’s great house.
Wolf and Inigo took the lead as the party began its search, with Ginallath and Tarask watching the courtyard for more gnolls. The first room the party broke into was Hwyll, the gnoll chieftain’s, bedroom – still decorated with the Cadorna family’s mildewed finery. Hwyll himself emerged to challenge the intruders, crossing blades repeatedly with Wolf and Inigo. Finding himself bested by these two warriors, the gnoll chieftain backed towards a doorway to the north, then rushed through it, closing it behind him.
The party paused a few seconds to heal, then Wolf and Inigo burst through the door to find another room decked out in rotting female finery. This was the bedchamber of Hwyll’s three gnoll concubines (resplendent in peekaboo leather gnoll bras) who were waiting in ambush by the door. Their attack caught Inigo by surprise and he was knocked reeling by a club hit while the other two battered Wolf unmercifully. As Inigo staggered dazedly, Hwyll rejoined the fight and finished him off with a few strokes of his axe. Wolf continued to defend the doorway as Mactavish healed the unconscious and bleeding elf.
Meanwhile, Ginallath and Aeryn had discovered a second door from the courtyard to the concubines’ room. With Tarask guarding them, mage and rogue opened the door and began to take potshots at the gnoll combatants. Then, with a battle cry, Tarask leaped into the room and Aeryn followed.
By this time, Wolf had finished off one of Hwyll’s concubines and the maddened chieftain (fortified by a hastepotion) was doing his level best to kill him in return. The concubines turned on Tarask as Aeryn hurled a vial of flaming oil at Hwyll. She hit the chieftain squarely, but the droplets of flaming oil fell on one of the concubines’ beds – setting it ablaze. With visions of his employer’s fortune literally going up in smoke, Tarask cursed Aeryn for a “stupid wench” and broke off combat to smother the flames, leaving Wolf alone against all three remaining gnolls. Wolf put up a valiant fight, but Hwyll’s axe crashed into his head, killing him instantly.
The gnolls now turned on Tarask as the party tried to regroup. Tarask managed to take out one more concubine before he fell. Fortunately, Inigo was now healed and ready to get back in the fight – and he tore into Hwyll with a vengeance as MacTavish and Ginallath slew the last of the concubines. Realizing there was no escape now, Hwyll fought like a tiger. Then, with a look of surprise, he sank to his knees and then collapsed with Aeryn’s rapier buried in his back.
A quick check revealed that Wolf was beyond any aid, so MacTavish moved to Tarask, who was badly wounded but alive. After a quick discussion, MacTavish healed him (he was the only one who knew anything about the Cadorna compound’s layout after all) and the group assessed their situation. They were badly hurt, with one party member dead, and an unknown number of gnolls remaining. They therefore decided to return to New Phlan and see what they could do about restoring their meat shield.
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